Hey warriors of the Nine Realms,
As we continue our journey through the Duriano development, it’s time to give you a first look into two of Duriano’s most exciting systems — our fast-paced combat mechanics and roguelike progression loop that’ll keep you coming back for just one more run.
At its core, Duriano is a top-down action rogue-lite, where every swing, slash, and dash counts. The combat is designed to feel fluid, reactive, and impactful — whether you’re clearing waves of enemies or dodging deadly boss attacks.
Whether you're slicing through a horde in Helheim or facing a boss in Asgard, our goal is to deliver combat that feels tight, satisfying, and chaotic in the best way possible.
Death isn’t the end in Duriano. It’s a stepping stone.
As a true rogue-lite, every run helps you progress — even if you fall in battle. Through our permanent upgrade system, every defeat makes you stronger, every loop opens new doors, and every choice matters.
We’ve built the game around a “fail forward” philosophy — rewarding you with new options and power no matter how far you make it.
Whether you're a fan of tight action gameplay or the thrill of unpredictable roguelike runs, Duriano is built to challenge and reward you. Each loop is a step closer to uncovering your destiny — and maybe, just maybe, saving the Nine Realms from Ragnarok.
Let us know in the comments: What’s your favorite part of roguelikes? What kind of combat build are you excited to try?
The loop begins soon. Stay sharp. Stay divine.